Online games news Tedious Retro Gamer, 14-03-2023
Online Games Bay
While YouTube has its fair share of problems and stupidity involved in the process of "making it better", it looks like some of the youtubers just can’t help themselves and blame YouTube for something that is... I can’t believe I’m gonna say that... not YouTube’s fault. Oh god, I’m gonna need a shower after this one.
I already mentioned that problem some time ago in the curious case of OutsideXbox - some people do believe that changes in YouTube algorithm (as stupid as they usually are) caused a lot of problems for the creators. On the surface, it seems legit, in the case of OutsideXbox, the channel with 2.6 million subscribers is struggling to produce a video that would reach 100 thousand views (often even 50 thousand is a problem). The fans of OutsideXbox were quick to judge, "because of the YouTube algorithm, everyone is struggling for views".
Yes, that would explain their lack of views, although I spent quite a lot of time listing all the poor decisions made by the channel owners that led to their decline. Not to mention that there are thousands of channels that have no problem finding new audience, like f.e. Fooster, BigFryTV, Mustard and many more - despite the changes in algorithm they retained their audience and gained new one. But OutsideXbox fans were not the only ones to blame the new algorithm for the decline in their viewership, some youtubers started to do the same. One of them, quite well known, Markiplier, also mentioned it recently.
While Markiplier can hardly complain about viewership with around 150 million views most of the months, but it is far from the 250 million that he used to get in the last 2 years. It was pretty interesting that he blamed the algorithm for this sudden drop, especially since he had some not great moments in 2022. Let’s see - he started from a high note with another Five Nights At Freddy’s game, which gathered a lot of views, then he spent some weeks with fewer uploads while he was finishing filming "In Space with Markiplier", then in April / May for a while he wasn’t uploading much because he was promoting "In Space with Markiplier", during the summer he regained some audience, then he got COVID on his trip to South Korea and was almost absent, then he spent weeks on a stupid OnlyFans stunt to promote his podcast, while the trademark of his channel, "3 scary games" disappeared for a while. All of this put together makes about 10–12 weeks, out of 52 in 2022, of subpar (or lack of) uploads from Markiplier. So... yeah, sure, it was the algorithm that did it.
And the not that funny thing is, he was awarded a pointless title of Gamer of the Year during some awards show (that he even himself joked about) - in a year that he spent about 20% of away from his usual job, yet somehow he was the best gamer among streamers. This year he started with uploading every day, sometimes twice a day, which... did not change much so far - most of his videos are struggling to reach 2 million views on a channel with over 34 million subscribers. Which means less than 6% of his subscribes can be bothered to watch his recent videos. Sure, it’s the algorithm.
Of course, changes in algorithms could affect new channels, which are trying to break through to a bigger audience, but when established channels like OutsideXbox and Markiplier are complaining about it, it’s just silly. Recently, Markiplier returned to "3 scary games", each video of the series gets easy 2.5 million views within days, while uploads of Callisto Protocol or Bendy and the Dark Revival lay below 1 million views. Again - it’s the algorithm, right? You can’t convince the huge majority of your subscribers to take a peek at your recent videos, so of course it’s that evil algorithm’s fault.
Another youtuber, The Mighty Jingles, recently shared some data that he got from YouTube about his viewers and, according to him, less than 20% of views he got in 2022 were through suggestions made by YouTube (or to put it in other words, the evil algorithm), while over 50% of the views were from his own subscribers or through visits of his channel. Of course, his data might not apply to other channels, but the overall algorithm might make it harder to discover your channel, once someone is subscribed it’s completely up to you to keep those viewers interested.
07-04-2024
The 2020 pandemic made changes in lives of many, many people - for most it was negative impact, but as this article should highlight, for some it might have been a blessing in disguise. It is the curious case of SkapeGote, a Canadian man, who by accident became a youtuber.
Recent events in the world brought the best in some people, the worst in others, but left one group completely indifferent to a lot of things and that group are streamers, youtubers, influencers and other -ers that I probably never heard of.
At least according to youtuber CoryxKenshin, who started a storm about being victim of racism or favouritism within youtube. Yes, boys and girls, he is convinced that robots are out to get him. I think we should re-watch Terminator movies, just in case...
When Google Stadia was breathing its last breath there were stories of people, who were panicking that they are gonna lose the saves from their favourite games. Among them was the 6,000 hours man...
Developing a good game is not only about coming up with good ideas, but also about realizing which the bad ideas are. This is not specific to just gaming world, it works with every piece of art, from paintings to books and movies.
Admitting you have a problem is a first step to fix that problem. A simple rule that a lot of gamers should look into - if you are unhappy with the state of gaming industry, start with your own behaviour to solve that problem.
Electronic Arts, a company behind one of the most popular games in history, was voted Worst Company in America by Consumerist in 2012 and 2013, also 5th most hated company in the United States by USA ...
YouTube is about to crack down on one, tiny aspect of their platform, which might lead to beginning of the end for this giant streaming provider.