GRIND IS THE NEW GAMEPLAY

ONLINE GAMES BAY ● ONLINE BROWSER GAMES ● MMO GAMES

Online games news

Grind is the new gameplay

,
Online Games Bay

Times change and we change with them as the ancient wise people used to say and today we see the new version of that saying - games change and we change with them.


Grind is the new gameplay

As an old gamer (yes, I used to play on 8-bit computers as a young boy), I got used to link games with fun - you spent some time loading it (especially if you were loading from cassette) and then have few hours of fun, most likely an arcade game. With time the games became a bit more complicated - they had more elements, they involved more or different skills, but still it was all about fun. Later simulation games, strategy games and few other new genre broke through to the computers and created niche titles that were less about fun and more about facing some challenges.

With introduction of 3D graphics games again were mostly about fun - with tons of first-person shooters (FPS) or role-playing games (RPG) we were able to dive into seemingly alternative world, where we were doing things so different from those we do in real life. But once games became available as multiplayer online titles things were changing - the grind to reach a higher level of the skills or to unlock some better weapon was introduced into gameplay to separate those inexperienced players from veterans.

While the game grew bigger and bigger, and thus more expensive, the big publishers were often struggling to explain why their games have to be that expensive. How can you convince players to spend few dozens of dollars on a game that will give you about five or six hours of gameplay? It was tricky, at least until they came up with brilliant solution - in ads they started to give not the time 90% of the users will spend in the game (f.e. the main story), but they added all possible time they will spend (f.e. on sidequests). And everyone was happy ever again.

Well, almost everyone, the players were not that happy - the prices were going up, but at the same time the game were actually getting shorter. They were complaining that there is not much meat on that bone, yet the publishers were anxious to boost sales without increasing costs, so they came up with another brilliant solution. Let’s not make sidequests actually sidquests, let’s put them inside the main story, so player would have to spend more time playing, no matter if he enjoys it or not. And so the modern games were born and new term - grind.

What is grind? Grind is the way publishers can make player get through boring and pointless activity to spend more time in the game (so he would believe the games is far more rich and full of content) or, in some cases, to pay the publishers so they don’t actually have to waste that time. And since that worked other publishers jumped on the wagon and we end up with tedious games that are sometimes hard to enjoy, they seem more like a job than fun.

Example? Take a look at the Elite Dangerous. Don’t get me wrong, it is popular game, it has some impressive graphics, but the game is almost 100% grind fest. Your jump distance is limited according to parameters of your ship (like in original Elite game), but to improve those parameters you need cash, sometimes materials and sometimes special "points". To earn cash you have to run some errands for other people or factions, to gather "points" you have to run some errands for other people or factions, to gather some of the materials you need some errands for other people or factions. At the same time most of the errands will require travel, so you need ship with best jump range. To get some better ship you need money and "points", so you need to run some errands in order to make it easier to run the errands...

Can you spot what that means? Elite Dangerous more or less is only a grind, in which you gain some advance to make some more advance and then even more advance. Is that what fun looks like these days? Constant grind to unlock some more grind and then some more. But if players don’t mind nothing will change.



27-08-2020


browser games add a comment

Comment below






join our game or else...

Multiplayer soccer manager
join our game or else...





Learning curve - silent killer of online games

Online games come and go, with introduction of modern technology that allows game clients to use high definition graphics, the lifespan of online games if quite often much shorter than the time is needed to make one. Why? Because of the silent killer called learning curve.


Mind-boggling indifference or just cynically evil?

Trainwreck, one of the more prominent Twitch streamers, just started a new platform for "content creators", called Kick and it aims to provide the best possible environment for the streamers. Sounds great, but it is not true.


Why Stalker 2 will most likely fail

We just gained some details of the upcoming Stalker 2 (or rather S.T.A.L.K.E.R. 2) game, but it is scarce info to be honest. And that makes me fear it will be a failure on premiere. Here is why...


2023, the year of the brainless?

We are just 3 days into the new year and already you can look with nostalgia on good old 2022, when things were simpler. No, I’m not talking about war in Ukraine, possible war over Taiwan, possible resurface of COVID-19 in China, I’m talking about... oh god, I can’t believe I’m gonna say that... Logan Paul.


It was worth it!

Few years back YouTube, as it is a tradition of that company, screwed over the creators on the platform by changing the rules of monetization and in single move cutting a lot of people from potential income. But at least now we can say it was all worth it!


The flexible conscience of a streamer

Recent events in the world brought the best in some people, the worst in others, but left one group completely indifferent to a lot of things and that group are streamers, youtubers, influencers and other -ers that I probably never heard of.





I told you so!

I told you so!

This news creates mixed feelings in me - I want to make a smug face and repeat "I told you so!" and at the same time I wish this news was not true. Yes, it is Stalker 2 again. Yes, it’s bad news aga...

The point and how to miss it

The point and how to miss it

In his second video regarding the "Stop killing games" initiative, indie developer Pirate Software again argues how bad the whole idea is and how it will destroy developers. And misses the point. Agai...