Title: Cricket Championship
Year introduced: 2008
Country of origin: United Kingdom
Languages: English
Price: free
Cricket Championship is a free browser-based cricket management game where you manage and coach a cricket team. You choose which competitions to enter, select your team, train your players and, most importantly, define the tactics that your team will use in matches.
Cricket Championship offers you detailed tactical control of your team as they compete in four-day matches against other teams. You can instruct your bowlers to attack with the new ball or to bowl more defensively against a batsman that is scoring well. You can make sure your recognised batsmen protect your tail-enders from the strike. You can play defensively against the opposition’s star bowler and attack against the rest of their bowling attack. Alternatively, if you aren’t worried about the minutiae of managing the tactics for your team, you can simply pick the team and set how aggressively or defensively they will bat and bowl.
Your team’s home matches can be played at any time that suits you and you can compete in leagues and play friendlies against your friends or against other Cricket Championship managers around the world who are looking for a game.
Matches unfold in real time, session by session, recreating the drama of real cricket without the frustrating delays for rain (or winter!).
Rating: 5 / 5 based on 1 votes
★★★★★

Romanian online football manager game that offers single multi-national league structure and national teams.

Bulgarian Formula One online manager that built a dedicated community of users, but is mostly famous for it’s rather shady practices when it comes to user data.

Simple Dutch online soccer manager game that with time evolved into major player on the market, which is not always a all that good thing.


Best movies, forgotten gems, most important stories.... visit
This curios case is indeed curious, but for unusual reason. It is about the online game from Wargaming company, World of Warships, but it sort-of really isn’t.
Yes, about four weeks. Maybe it is much, maybe it isn’t, it’s not really for me to judge. What am I talking about? About the period of time that really recognizable games can keep their audience i...