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Is Star Citizen finally sinking?
Online games news Tedious Retro Gamer, 20-05-2025
Online Games Bay
A long, long time ago, in a galaxy not far from here, one man had a vision of a game so huge that it will overshadow all other games. He still has this vision, even though it was years overdue.

Chris Roberts, the director of Star Citizen, after over a decade of milking the customers, might have finally found a way to piss them off. How? He (or rather the company) introduced a brand-new way you can pump money into the Star Citizen - Flight Blades.
What are Flight Blades? They are components of the ships (that you have to buy or grind long hours to get) that improve its performance, like speed or manoeuvrability. Surprisingly to no one, those ship boosters are available only via Pledge Store, meaning you have to buy them for about $15 to $35 of your real-world Earth money, and not using the in-game currency.
After a backlash from the users (who knew Star Citizen users were actually able to complain?) the introduction of this feature was moved from May 2025 to June 2025, I guess to help the poor Star Citizen players to come up with the money and grief over another line being crossed in the financing of their (I guess) favourite game.
This news was, by pure coincidence, dropped among the rumours that Cloud Imperium Games, developer of Star Citizen, have burned through the 800 million dollars that were collected so far, and it looks like they will need some new way to fund the further development.
Of course, Squadron 42, the single-player game set in the same universe, which was released in 2014... 2020... 2024... will be in 2026... maybe... would help to finance the overblown project, but... I guess it is hard to sell something that was not released yet. Or is it?
Will the Star Citizen be finished one day? Or is it the sign they will shut down the project once they run out of the cows to milk? I guess we will have to wait and see.
20-05-2025
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